Variants

Submitted by HowDoesTheHorseMove on Thu, 10/18/2007 at 7:12pm.

Yesterday, in a moment of boredom, I decided to watch the computer play chess against itself. It occured to me that the first handful of moves are probably as rapid as they are for the same reason that openings can move so quickly in human games: we know openings, and have told the machines about them. Reflecting of Bobby Fischer's contention that the memorization of openings makes chess a less interesting sport, I decided to give the computer a run for its money.

 

The variant opening position seen below may have been used elsewhere before, but I haven't seen it. I call it Crowded Chess, for lack of a better term, and It is meant to make development a longer and more complicated process. Enjoy the game!

 

 


 

Comments:

by HowDoesTheHorseMove - 22 months ago
New York, NY United States
Member Since: Sep 2007
Member Points: 266

I wasn't really expecting anyone to take it up. I think some of the weird move choices are a result of the dense starting position. There are more potential outcomes of a particular move to consider, and the machine's opening book is useless. This leads to what a human would call hasty decision making within the time controls. Obviously I'm toying with artificial intelligence more than I am with chess.

 

An odd phenomenon I tested a while ago was an open two-machine game on a mirrored board: kings on d, queens on e. The opening game was actually pretty conventional, but it took over a minute where the same sequence might have taken less than a second if the machine had recognized the board.


by RetGuvvie98 - 22 months ago
Manassas, VA United States
Member Since: Sep 2007
Member Points: 3765

looks strange, and a little like someone was so bored that they made poor move choices throughout, merely to have a 100 move game.  not worth examining, there is a reason you haven't seen it anywhere else.

 

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