Losing a Won Game

Submitted by kenytiger on Fri, 07/04/2008 at 6:11pm.

Of all the different kinds of mistakes in Chess, losing a won game is undoubtedly the most exasperating. No other mistake is more likely to rob you of self-confidence. Some players, when they have an advantage in material, seek complications instead of exchanging fiercely. As the game simplifies, the material advantage becomes more telling. Complications just give the prospective loser a chance to turn the tables.

A fault shared by many players is the habit of drifting aimlessly once they have achieved a winning position. Like the man who can't bring himself to say goodbye, they dawdle and delay, seemingly unable to bring the game to a successful conclusion. Even great Masters have suffered from this affliction. Quite different, but equally unsuccessful, is the player who gives way to despair all too soon. He may even go so far as to resign in a position where he has a quick forced Mate.

Most of the faults that turns won games into lost ones, are really aspects of character and temperament. To acquire the ability to win won games consistently, you must train yourself to play with determination, to play at all times the best Chess you are capable of and to give equal care to every type of position.

Observe the position below, a Rook up, Black nevertheless finds White's far advanced d-pawn a troublesome enemy to contend with. However, by playing the careful 1...Rd8, Black can consolidate his position and eventually win the game. Note that after 1...Rd8, 2.Qf8+?? will not do; for after 2...Rxf8, White would find to his horror that the contemplated 3.Rxf8 Mate is impossible due to his Rook being pinned at f2. In the actual game, however, Black's move in the diagramed position was:

(Notes by American Chess Legend Fred Reinfeld) 

 

 


» posted in kenytiger's Blog
 

Comments:

by ChevalierMalFet - 16 months ago
Joyous Gard United States
Member Since: Mar 2008
Member Points: 23

nimble, if you ignore the whole checkmate idea for a second, it makes sense. The objective is to be the first guy to capture the opponent's king, right? Checkmate is just cutting the game off a turn early. So if black's king moves out, the rook can take the king a turn before the black queen will take the white king. Of course, if you're looking at it that way, there are no absolute pins, but whatever.

When I was taught how to play chess, no one told me that you weren't allowed to move into check. It was just whoever took the king first won. A good number of my early games with my brother ended when one of us didn't see a piece and moved our king into danger :) So I guess that's why I still have that kind of thought pattern.


by cgs - 16 months ago
Veszprém Hungary
Member Since: Feb 2008
Member Points: 642
The weakness of base-line (8th row) in the chess-playing is fatal. The role of base-line in the soccer also is important when somebody shoots a goal.
by marl-shie - 16 months ago
Manila Philippines
Member Since: Oct 2007
Member Points: 163
subtle move but did not foresee by black to win. Thanks again.
by nimbleswitch - 16 months ago
Idyllwild, California United States
Member Since: Apr 2008
Member Points: 338

This position brings up (again) a rule in chess that just does not make sense to me. In this example, above, White wins with the help of his rook that is absolutely pinned to its square on f2. Yet it "controls" the entire f-file, "preventing" the Black king from moving to f7. How can a rook that is absolutely pinned to its square control a file? Or give check? 

Just to be clear, I am not proposing a rules change--I wouldn't want to turn chess history on its head at this late date. I just don't understand why the rule that an absolutely-pinned piece can't give check wasn't added centuries ago--back when en passant was added, perhaps. Oh, and I have a problem with the en passant rule, too--but I'm not going into that now.


by Dozy - 16 months ago
Blue Mountains Australia
Member Since: Aug 2007
Member Points: 2098
Ouch!
 

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