Engine Match #1

Submitted by m74m2008 on Sun, 02/08/2009 at 1:45pm.

I was playing around in Sigma 6.1.6 the other day, and I discovered an amazing feature: there exists the ability to run engine matches! This was instantly appealing to me, as I have a couple engines, and wanted to see how they did against each other. The match was 10 games long, with each game 5 minutes long. I pitted the Sigma 6.1.6 (GM strength) engine against Fruit 2.1. Fruit 2.1 was set up to have:

Material: 100 (scale of 0-400)

Piece activity: 75

King safety: 200

Pawn structure: 200

Passed pawns: 65

 

Fruit 2.1 won the match 8 1/2 to 1 1/2. Games that did not end in checkmate, a draw or resignation were adjudicated based on whether an engine was ahead by 5 pawns or more (in their mutual analysis of the position). Here's the first three games.

» posted in m74m2008's Blog
 
 

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