Engine Match #1
Submitted by
on Sun, 02/08/2009 at 1:45pm.
I was playing around in Sigma 6.1.6 the other day, and I discovered an amazing feature: there exists the ability to run engine matches! This was instantly appealing to me, as I have a couple engines, and wanted to see how they did against each other. The match was 10 games long, with each game 5 minutes long. I pitted the Sigma 6.1.6 (GM strength) engine against Fruit 2.1. Fruit 2.1 was set up to have:
Material: 100 (scale of 0-400)
Piece activity: 75
King safety: 200
Pawn structure: 200
Passed pawns: 65
Fruit 2.1 won the match 8 1/2 to 1 1/2. Games that did not end in checkmate, a draw or resignation were adjudicated based on whether an engine was ahead by 5 pawns or more (in their mutual analysis of the position). Here's the first three games.