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That was a mistake!

We all remember the moment.

Ben Kingsley staring at the monitor, his jaw goes slack, his eyes widen just a smidgeon, and then he says it...

"That was a mistake."

Questions abounded, everyone studied the board for the slightest clue what he might be talking about. The father quickly questions... "what... who... where?"

If you haven't seen the movie "Searching for Bobby Fischer" then please disregard, but if you have, you remember the moment. I highly recommend the film. It's Karate kid, but for chess!

Watching masters play chess can be much like this. We wait to see something happen, we strain at the board to discover some weakness in the position, something to attack. But in the end we just end up watching a beautiful game develop, and we're lucky if we recognize the attack before it's all over.

The message boards may ring with "Thats a mistake" by faithful Rybka watchers, but for us mere mortals, we don't see a thing.

All the more so when watching two computers play. We assume each individual move is perfect, the best move available, though we know that in the game as a whole, there are weaknesses in computer strategy, if not tactics.

Many think computer chess is soulless, unimaginative, even drab. Certainly it lacks in the human drama, and this can seem a large disparity from the intensity of a World Championship Match between two chess giants.

But the chess itself can be not only extremely instructive, but beautiful and "imaginative".

The Freestyle tournaments that go on have captured my attention in a big way. One of my favorite games to study came from such a tournament back in 2005. Humans armed with whatever computer program they wished clashed, and the chess was just amazing. The following is from tournament winner ZackS (two young non-titled players) against Rentner2 (I believe he was an IM).

 

 

 

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A beautiful game full of all the artistry that one could want in a chess game.

Comments


  • 4 years ago

    2n_2n

    brilliant game

  • 4 years ago

    fzweb

    That's a cool game...

  • 4 years ago

    CeGi

    Nice article, but I don't really like computerchess. Just like you're saying it laks human emotion.

    I have never seen a pc being joyfull to win or sad to lose :).

  • 4 years ago

    oginschile

    Likesforests analysis is correct. At one point when I was sharing this game someone asked the same question, "Isn't there plenty of play left."

    It's quite possible humans, even masters might have played on. But these guys were equipped with computers and could see the analysis like it was written on the wall.

    In fact, after some time crunching the position, it seems fritz might have even found a forced mate in like 13 or something. It's been a long time since i ran it through the computer, but the positional score was definitely heavy in white's favor. Black would have seen this and known it was time to throw in the towel.

    Tonight when i get a chance, i'll run the final position through Crafty and post the results, but it will clearly show a won position for white. (While us mere mortals simply gape and try to figure out what to do next... kudos to Likesforests, his analysis of the final position is absolutely correct... i had the help of computer analysis)

  • 4 years ago

    qtsii

    Great post - thanks!

  • 4 years ago

    likesforests

    Vandarringa, Black's position is in shambles... he's going to suffer much more loss. Black is threatening Qd6+ (or Qa3+) followed by Rg8+. And if Black tries to move his king there's Nd6+ or Rg7+. And there's always the low-hanging fruit Qxa7.

    Both 19...Rc6 and 19...Bc8 prevent a d6-invasion but not an a3-invasion.

  • 4 years ago

    Vandarringa

    Why resign here?  I don't understand why 19. ...Rc6, or even better 19...Bc8 can't prevent the queen's invasion.  White definitely has the advantage, but there seems to be a lot left to play.  I suppose it's just a matter of white's extra passed pawns?

  • 4 years ago

    likesforests

    As a human, 1.Qe2 makes sense, and the sac 2.Bxh7+ was definitely one of the candidates I inspected... but I could find no way to make it work. Eg, 2.Bxh7+ Kxh7 3.Qh5+ Kg8 4.Nxd5 (opening lines for the rook with gain of tepo) exd5 but now both 5.Rh3 and 5.Rg3 can be met by ...f6 when the double sac proves to be a fatal mistake. 4.Nb5!?... who would have thought! But it makes alot of sense really in that now the King's attempted escape can be thwarted by Nd6+. Nice tactical win. :)

  • 4 years ago

    wdygml

    nice game...

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